Back on Track
I recently tried learning 3D programming and needless to say I got a bit carried away, completely neglecting my existing projects for the past month. I even wrote a Quake 3 BSP renderer for Qt/C++ which I would release once the code has been cleaned up. I also have some nice ideas for a 3D role-playing game that I would like to work on as soon as The Flying Penguin 0.2 is out (and I’ll post the details then).